Flask Liquid Shader Study
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A quick liquid shader study with a model based on Gabriela Marchioro's concept art.
The shader includes fake buoyancy, liquid wobble (based on MinionsArt's shader), physically reactive rope, controllable liquid fill amount (not included on this build because fake buoyancy doesn't react to it).
Original concept art:
https://www.artstation.com/artwork/4gnD1
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